Edit Emory Erickson, the inventor of the transporter, with daughter, Danica Erickson Although transporters have been used by many civilizations throughout history, the first Human -made transporter was invented sometime prior tooriginated by Emory Ericksonwho was revered as the " Father of the Transporter". The first operable transporter was developed around
Cannot see objects moving Table modified from Kandel et al.
The motion or where system information seems to have its final processing station after leaving the occipital lobe in the parietal lobe, while the shape or what system input ends up in the inferior temporal lobe. Color information is processed in a pathway that will be considered in Part 3 of this unit.
Color information also appears to come to its final sensory analysis in the inferior temporal lobe, but in different cells from those for shape. From these places, messages go out to other cortical areas-to motor systems, for example. When the brain detects something moving, it coordinates bodily movements through the environment or maintains eye pursuit of a moving object.
Finally, note that the parallel processing theory is still that, a theory, and researchers disagree on how much overlap may exist in the system. Higher cortical areas reassemble the visual puzzle Although parallel visual processing seems to fragment what we see, at higher levels the puzzle is reassembled.
Further, the immediate visual scene is then interpreted in light of what we know from past visual experiences and what the wiring of our brains allows.
While our visual experiences usually make sense to us, we are generally unaware of the cues we are using to interpret scenes until we are challenged with unconventional pictures such as illusions.
For example, when we see a friend at some distance, we recognize the person and know that this is a normal adult or child even though the image on the retina is much smaller than that of a person standing right next to us.
We are using cues from the rest of the image, noting, for example, that the trees and buildings also appear small, and using past knowledge to realize that these cues mean distance, not a miniature world.
When cues are not present or confused, we can be fooled, as shown in Figure 2. The perceived size of an object depends on other objects and cues in the scene. The lines on the floor, walls, and ceiling in these drawings tell us that we are looking into the distance, and the square at the back appears far away.
The figure of the man is the same in both drawings, but the man in the drawing on the right appears larger. This happens because our brains have learned to interpret the distance cues and to assume that, in real life, the two people would be about the same size. To convince yourself, you can measure the two figures with a ruler.
Illusions are a window on how the brain puts together the different aspects of visual information and integrates it with previous experiences.
The illusions presented in the Teacher Guide of this unit illustrate higher visual processing. However, scientists do not yet know all the brain regions and computations involved in interpreting size, shape, and motion, and thus cannot fully explain how illusions fool us.
Perceiving depth depends on both monocular and binocular cues Along with information on motion, shape, and color, our brains receive input that indicates both depth, the perception that different objects are different distances from us, and the related concept of stereopsis, the solidity of objects.
Studies show that people have two ways of judging depth or distance: Monocular cues operate at distances of around feet or greater, where the retinal images seen by both eyes are almost identical.
If we know the range of sizes of people, cats, or trees, we can judge how far away they are. If one object partly hides another, we know that the object in front is closer. Parallel lines such as the edges of a road, the intersections of walls and ceilings, and railroad tracks, appear to converge at a distance.
The relative distances between objects in a scene with parallel lines are estimated by their positions along the converging lines. As we move our heads or bodies, nearby objects appear to move more quickly than distant objects; for example, telephone poles beside the road appear to pass by much more quickly when viewed from a moving car than do buildings or trees hundreds of feet back from the road.
Patterns of light and dark can give an impression of depth, and bright colors tend to seem closer than dull colors. Even though these monocular cues provide some depth vision so that the world does not look "flat" to us when we use just one eye, viewing a scene with two eyes-binocular vision-gives most people a more vivid sense of depth and of stereopsis.
This is important when viewing objects closer than about feet.Zeno’s Paradoxes. In the fifth century B.C.E., Zeno of Elea offered arguments that led to conclusions contradicting what we all know from our physical experience—that runners run, that arrows fly, and that there are many different things in the world.
This video is compilation of ten amazing optical illusions: Rooftop Illusion, Color Illusion, Motion Binding Illusion, Crazy Wire Illusion, Duck-Rabbit Illusion, Silver Egg Illusion, Anamorphic Illusion, Water Illusion, Animated Optical Illusion.
Investigating Possible Conspiracies and Cover-ups – JFK, The Moon Landings, etc. By Wade Frazier. Revised June Introduction. Gary Wean and the JFK Assassination. Over the decades of doing what I do I’ve come into contact with many thousands of people.
Some of them stay in regular contact from year to year and let me know how their training is going.
SUMMARY: Students learn some ways to investigate visual perception, and find out how to plan and conduct their own experiments. In the "CLASS EXPERIMENT," students discover how depth perception works by testing their ability to perform motor tasks with one eye or two eyes.
The transporter was a subspace device capable of almost instantaneously transport an object from one location to another, by using matter-energy conversion to transform matter into energy, then beam them to or from a chamber where they were reconverted back into their original pattern.